It’s no secret that Elder Scrolls Online wasn’t a big hit on release day. Certain design features and poor implementation attracted negative reviews. But developers weren’t discouraged and they certainly didn’t abandon the game. Elder Scrolls Online was greatly improved and now, three years later after it was released, it’s one of the best choices in the fantasy MMORPG category.
Elder Scrolls Online undeniably has one of the most complex story and lore that rests on five successful Elder Scrolls single player RPGs. Elder Scrolls Online lore covers an unexplored part of the story and for this reason only the game is worth the money. The new expansion takes players back to Morrowind 700 years before the events of TES III. Enjoyable single player questing experience, voice acting and superb graphics create an unmatched in game atmosphere.
Player housing features stands as proof that developers know what the playerbase wants. More than 40 different house types that can be decorated in any racial style are available. Tons of decorative items such as ornaments and some functional objects such as crafting stations are used to personalize houses according to owner’s taste. All Elder Scrolls Online professions have house customization recipes.
Flexible character system is one of the most iconic Elder Scrolls feature. Starting with the first game, players were able to mix and match classes, skills and equipment to experience the game in a unique manner. Elder Scrolls Online has five classes, a rich skill system and abilities that can be customized.
Elder Scrolls Online has a fair business model. It’s a buy to play game with no monthly subscription. The base game offers a great deal of diverse content. There are no premium options that offer enormous advantages. DLCs are included in the optional membership but players don’t lose progress if they decide to cancel ESO Plus.
Small team size requirements for dungeons and trials (raids). Elder Scrolls Online dungeons require a team of four players. Twelve players are needed for a raid. It’s much easier to organize a smaller team so this can be counted as an advantage.
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